dupe -> loads the items from latest_dupe.txt. The radius of items is around 10 blocks around the player The radius in which the chests get saved, is 5 blocks in every direction (Those are the most common duping methods, chestduping is faster) When logging into the world, it loads the file and fills the chest and spawns items. When saving and quitting it saves the surrounding items on the ground in a file in your world directory called "latest_dupe.txt" (PlayerLoggedOut event used) There are multiple segments in this video cut together as one, keep that in mind!ĭuping can be done without this mod, but you have to manually copy playerdata across worlds which is really tedious if you have to do it like 30 times across a TAS. This TAS is not done the usual way, like in emulator TASsing. (This was without this mod so I had to manually copy playerdatas between worlds. You see here that I do duping with forge.
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